Programming Languages: C#, Java, HTML, C++ (Familiar)
Game Engines: Unity, UDK, Gamemaker
Software Applications: MS Office, Photoshop
Programming Libraries (Basic Knowledge):
Cinder, OpenCV, Box2d, Freenect(Mac version of Kinect SDK), jQuery
Game Designer - Bohemia Interactive Simulations: Create technical analysis for features and systems based on customer requirements. Help to determine the user experience for features within the product. Facilitate work with multiple departments to build out required systems and improve the products. Communicate with international developers in many different departments to develop systems and remove impediments from teams.
Programmer Intern - 900lbs of Creative: Work with Unity and Oculus Rift for virtual reality experiences.
Technician - Round Rock ISD: Run soundboard, and lights for various shows in the performing arts center.
School: University of Texas at Dallas
Major: Arts and Technology
Minor: Computer Science